Luis Andrade
Game Developer and Software Engineer
Game Development Projects and Skills
A game engine built from scratch using C++. The engine contains a rendering system built with OpenGL, a particle-based physics system, A* pathing for A.I., a component system to create game objects via composition, and a variety of tools, such as an OBJ-to-Binary converter, an A* path creation tool, and debugging tools built with Qt.
Solo Developer | Date: January 2014 - December, 2014
C++ | OpenGL | GLM | Qt
Unity 4 | C# | Maya
Wingman is a comedic third-person action game that tasks players with soaring around the city in a wingsuit, crashing parties, and exploring the possibilities of social espionage. As the Wingman, players must use stealth, deduction, encouragement, and pure charm to help the lonely people get together with other people at the party.
5-Person Team | Modeler, Level Designer, Programmer | Date: October, 2014 - December 2014
Unity 4 | C# | Maya | Oculus Rift DK2
Dragon! is a 5 person asymmetric multiplayer game which features Oculus Rift VR support for the first-person dragon view point. Play as a dragon and burn down the village, or play as a shape-shifting villager and defend your home.
5-Person Team | Modeler, Programmer | Date: January, 2015 - February, 2015
Unity 4 | C#
This game prototype was initially conceived to test the idea of using a wrecking ball as part of a platforming mechanic. One of the main features of this prototype involved simulating a rope in-game. This was done using Unity's Character Joints to recreate rope that can coil, carry and pull heavy objects, and move around without stretching or moving erratically.
Solo Developer | Date: October, 2014
3D Modeling
Maya | Adobe Photoshop | CrazyBump | xNormal
A variety of 3D modeling projects used for environments or for props in-game. Process for each model includes creating a high-poly model, creating texture and ambient occlusion maps, and then applying them to a low-poly version of the model. This allowed us to create visually pleasing models without resorting to using high-poly models to get the extra detail.
Solo 3D Modeler | Date: Varies by project